Processing - An Apple TV Screen saver using geometry and colorfield theory
Creating a loop-able Apple TV Screensaver using Processing.
Additionally, further complexity has been adjusted in terms of the shapes fill transparency and stroke transparency. The Fill transparency has been adjusted so that a slow build-up can be experienced out of frame rate of approximately 5,000 screens per second or shapes per second. Additionally, the outline of the shapes has been sent to transparency as well with the least transparent stroke shape being the quad shape or the final shape to be laid down before the system starts the process over again.
In time, I think it would be a lot of fun to experiment with a very large wall screen and plotter so that viewers could choose a point in time where once they have experience to the color-field build and have found a point in time they like to capture permanently, they could hit print with a button and Export out a plotter current for themselves.
Thanks for exploring this page and this hopefully will be one of the first of many visual experiments utilizing processing and animated color field exploration.
The code that makes it possible.